Dual Kamas are Too Dominant
Posted: Fri Aug 20, 2021 6:41 pm
This one's at least partially a complaint, but there are some genuine suggestions.
I think one of the major strengths of NWN as a game is the flexibility and build variety you can have, but everyone's running around with dual kamas. At any given raid, you can be almost assured that half of the players in the party will be running dual kamas. I understand this is inherent in NWN's core design to a degree, and gets exacerbated by the high magic setting the server is in.
But now there's a fad of transferring Bytor and Snowdog to kamas, which apparently retain their 2d10 Sonic bonus when transferred. I think that's kinda BS and defeats the purpose of Bytor and Snowdog, which is that you have to craft a build around using them, one that's probably not ideal outside of the specific instance of using the two of them at once. Doing so successfully should be rewarded by getting a lot of mileage out of them, but seeing people run around with their Monk BG builds with Bytor-Snowdog dual kamas is kind of disheartening to me.
At minimum, I would like to see unarmed strike buffed to be even mildly competitive. I think you should be able to get Demonforged gloves, which as I understand is not presently possible. I would also like to see Keen on gloves, also possibly make level restrictions more forgiving on gloves. Since unarmed strike uses gloves as weapons, you're restricted to one item whereas normally your gloves would add to your weapon(s) or your weapon and shield, but you lose out on that luxury since your gloves are your damage output so they can't really provide much utility. Hence why I think gloves should be allowed to have more enchantments on them. Possibly make new gloves with a hard class restriction to monk so that it can't be abused by other classes; I don't know if this is possible, all just suggestions.
I think one of the major strengths of NWN as a game is the flexibility and build variety you can have, but everyone's running around with dual kamas. At any given raid, you can be almost assured that half of the players in the party will be running dual kamas. I understand this is inherent in NWN's core design to a degree, and gets exacerbated by the high magic setting the server is in.
But now there's a fad of transferring Bytor and Snowdog to kamas, which apparently retain their 2d10 Sonic bonus when transferred. I think that's kinda BS and defeats the purpose of Bytor and Snowdog, which is that you have to craft a build around using them, one that's probably not ideal outside of the specific instance of using the two of them at once. Doing so successfully should be rewarded by getting a lot of mileage out of them, but seeing people run around with their Monk BG builds with Bytor-Snowdog dual kamas is kind of disheartening to me.
At minimum, I would like to see unarmed strike buffed to be even mildly competitive. I think you should be able to get Demonforged gloves, which as I understand is not presently possible. I would also like to see Keen on gloves, also possibly make level restrictions more forgiving on gloves. Since unarmed strike uses gloves as weapons, you're restricted to one item whereas normally your gloves would add to your weapon(s) or your weapon and shield, but you lose out on that luxury since your gloves are your damage output so they can't really provide much utility. Hence why I think gloves should be allowed to have more enchantments on them. Possibly make new gloves with a hard class restriction to monk so that it can't be abused by other classes; I don't know if this is possible, all just suggestions.