Page 1 of 1
Sticky Combat Modes
Posted: Mon Sep 24, 2018 5:49 pm
by Kalistez
Hi !
Would it be possible to turn on Sticky Combat Modes ?
This makes things like Expertise, Flurry of Blows etc stay active until turned off, instead of on movement or end of combat.
Re: Sticky Combat Modes
Posted: Mon Sep 24, 2018 6:19 pm
by Kane0
And maybe force some to be turned off on summons and companions. Using power attack with a level 3 summon is bad idea, AI.
Maybe a chat menu?
Re: Sticky Combat Modes
Posted: Mon Sep 24, 2018 6:56 pm
by Kalistez
I'm not sure how much work would be involved in modifying the summons and companions, but for PC's there is a toggle that can simply be turned on in the server settings.
StickyCombatModes=1
Re: Sticky Combat Modes
Posted: Mon Sep 24, 2018 7:21 pm
by Ming
Kalistez wrote: ↑Mon Sep 24, 2018 6:56 pm
I'm not sure how much work would be involved in modifying the summons and companions, but for PC's there is a toggle that can simply be turned on in the server settings.
StickyCombatModes=1
Yep its a nice QoL thing if nothing else. I have it enabled in my settings so that when playing single player modules I don't have to keep enabling my combat modes.
Re: Sticky Combat Modes
Posted: Wed Oct 17, 2018 5:53 pm
by Kane0
Bump, i'd like to have Imp Power Attack active all the time please!