What will DM's be policing as far as items are concerned ?twin_snakes wrote:
Something needs to be noted about NWN2, it's already balanced big time. Many items that existed in nwn1 do not exist in nwn2. Most don't. There isn't an over power of items. This server right now is way more hardcore that most out there. It's very tough to level etc..... The biggest misconception with nwn2 is that it's like nwn1. it isn't. Not at all. Nwn1 was designed to be a video game that is easy for everyone. Nwn2 is designed to be much more like the pencil and paper game with much less power requiring much more skill. Give it a fair try with what comes default I say then go from there. This is during the testing period anyways. Need to see what will work and what won't. What the server needs is active DM's that engage in RP and police the server. Proper control will ensure nothing is abused.
Define "What comes default" please. ( do you mean the OC items? )
Also, nwn2 is not that well balanced, granted they fixed some of the balance issues nwn1 had but they created others.