I noticed with my new character that right after I leveled up I stopped getting xp all together. While I can see the need for such limiting to avoid exploits I also did not enjoy that I killed 4 monsters on the way out of the area just to level.
I think a good compromise would be simply to only allow one more level. Surely by then the person could get their character to a safe place to level.
Xp upon leveling.
Re: Xp upon leveling.
I disagree.
-driller
-driller
twin_snakes wrote:I noticed with my new character that right after I leveled up I stopped getting xp all together. While I can see the need for such limiting to avoid exploits I also did not enjoy that I killed 4 monsters on the way out of the area just to level.
I think a good compromise would be simply to only allow one more level. Surely by then the person could get their character to a safe place to level.
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Re: Xp upon leveling.
Well I can understand not wanting to allow them to get a level but stealing their xp from them is not quite as fair either. Is there no compromise? Say put a limit of 10%. At least to cover dieing? Something. It's not like we can portal out as much as before.driller wrote:I disagree.
-driller
twin_snakes wrote:I noticed with my new character that right after I leveled up I stopped getting xp all together. While I can see the need for such limiting to avoid exploits I also did not enjoy that I killed 4 monsters on the way out of the area just to level.
I think a good compromise would be simply to only allow one more level. Surely by then the person could get their character to a safe place to level.