Testing, Testing...One Two Three. Is this thing on?
Moderators: DM_eaze, Luceran, DM_Jaydaan, ST_DM_Myle, dm_xeen1, DM Nexus, DM_TrainWrek, Carpe_DM1, DM_Unicorn, DM_Griphon, DM_Shadowlands, dm_zane, DM_Centaur, DM_Mystic, DM Rendyll, DM_Avalon
- Capt Cliff
- Duke
- Posts: 1097
- Joined: Sun Oct 22, 2006 3:22 pm
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- Baron
- Posts: 95
- Joined: Wed Jul 18, 2007 1:24 pm
Yesterday I got a green socket gem in the first few seconds of killing zombies. Then about ten minutes later a black forge dropped, then before I left a bronze forge stone. Yeehaw.
No wonder people mule their characters. It's too random a drop system for rare items to plan a character around. Just futz around with minor characters until the forge stones/gems drop that you want and then collect them in one character. *sigh*
No wonder people mule their characters. It's too random a drop system for rare items to plan a character around. Just futz around with minor characters until the forge stones/gems drop that you want and then collect them in one character. *sigh*
BSK User: Douglas Thurman
Character: Regulus Hinder, Cleric of Kazra
Character: Test Subject One - Fighter, Level 6
"The only reason some people get lost in thought is because it's unfamiliar territory."
- Paul Fix
Character: Regulus Hinder, Cleric of Kazra
Character: Test Subject One - Fighter, Level 6
"The only reason some people get lost in thought is because it's unfamiliar territory."
- Paul Fix
- ST_DM_Myle
- Viceroy
- Posts: 1043
- Joined: Wed Jul 05, 2006 7:38 am
- Location: In the lingering darknes behind you.
- Contact:
I think you have learned a great secret of life today my young student.halfogre0520 wrote:Yesterday I got a green socket gem in the first few seconds of killing zombies. Then about ten minutes later a black forge dropped, then before I left a bronze forge stone. Yeehaw.
No wonder people mule their characters. It's too random a drop system for rare items to plan a character around. Just futz around with minor characters until the forge stones/gems drop that you want and then collect them in one character. *sigh*
*Nods sagely*
lol... anyways... this is why BSK is listed as an RP-Lite server. We do not expect a single character to be able to accumulate a 'reasonable' amount of anything. If someone manages this, it will not be through grinding mobs, it will be from indepth RP that results in the character gaining such things from others either through friendship, manipulations or commerce.
Hence, we have a player economy that centers on the sockets and forges.
If every character was assured the oppurtunity to gain these commodities in a dependable and predictable, then they would lose their value and their mystery.... They would no longer is a feature, but would become just another staple and expected thing that meant little.
Not sure if that helps, or if it will be viewed as more sarcasm... either way, there it is.
Myle
- Capt Cliff
- Duke
- Posts: 1097
- Joined: Sun Oct 22, 2006 3:22 pm
Ah but there's the onion ... you run into the CR rating drop system where the higher the CR the better the drops. If you can't find the uber gear buffer's before you level out of the ant farm you have to go to Umgahville or scrap this toon and build another. But then you can't survive down there ... a Catch 22.DM_Mystic wrote:To make a counter-point, I have a level 30 something who has been shredding ants, and has found his share of socks and forgies at that level. I guess the moral here = don't be so quick to get down to the Umgahs?
If muling is going to be ... ummm "legal" then we all should have a "common" chest where you can exchange items between PC's. Great for giving stuff to your crafter to buff that specical uber weapon or special uber armor. I'd give all my stones to my crafter to keep and use to build specilaty items.
- Queen Naga II
- Duke
- Posts: 249
- Joined: Thu Jul 06, 2006 2:46 pm
- ST_DM_Myle
- Viceroy
- Posts: 1043
- Joined: Wed Jul 05, 2006 7:38 am
- Location: In the lingering darknes behind you.
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Muling will not become illegal here. That is a step too far towards the "Hardcore-RP" type servers then we want to take. The server, as is, sits nicely between the more hardcore RP or hardcore Arena style modules and allows players the freedom to enjoy the best attributes of both with the requirement that they be more tolerant of other play styles.
The chances of having a cross-character chest is nil. There are too many exploits with those. Just having a chest that 'supposedly' is specific to a character/player presents a running series of reports on the bugs forum.
I hate to burst the RP'rs bubble, but you have a choice to make...
Either get used to the idea of having a mule (and making friends you can trust to hold your goods for transfer if necessary) or get used to the idea that your never going to get all the stones and gear you want just by grinding.
Myle
The chances of having a cross-character chest is nil. There are too many exploits with those. Just having a chest that 'supposedly' is specific to a character/player presents a running series of reports on the bugs forum.
I hate to burst the RP'rs bubble, but you have a choice to make...
Either get used to the idea of having a mule (and making friends you can trust to hold your goods for transfer if necessary) or get used to the idea that your never going to get all the stones and gear you want just by grinding.
Myle
- Pretty Fly White Guy
- Duke
- Posts: 1350
- Joined: Tue Jul 04, 2006 4:40 pm
- Location: Yorkshire
- Contact:
if you see the account "pee eff dubya gee" log in. that's my alt account, with my mule
EDIT: Which was inspired by this hilarity here
EDIT: Which was inspired by this hilarity here