Not sure if I missed this, but what happened to the enchantment stones? They are silly rare now, considering you need 243 of them to make a legendary stone. Are they on the way back, or on the way out?
Also, if there have been changes recently, I might have missed it.
Search found 654 matches
- Wed Oct 09, 2019 1:42 pm
- Forum: Suggestions
- Topic: Enchantment stones?
- Replies: 2
- Views: 4486
- Tue Oct 08, 2019 4:52 am
- Forum: Suggestions
- Topic: Transparence!
- Replies: 5
- Views: 5561
Re: Transparence!
Great job Yunim!
On question, what's "Pale Master DV"?
On question, what's "Pale Master DV"?
- Sun Oct 06, 2019 12:28 pm
- Forum: General Discussion
- Topic: Bloodcult: The Dark Halls
- Replies: 12
- Views: 21329
Re: Bloodcult: The Dark Halls
Meh, a certain fowl area is the best for loot anyway. Increasing the rate at blood cult won't really change anything. Of course it will. It will give us that play during times with few people playing (thus, can't party/raid for high-level bosses and loot) an other alternative, which I think is a ...
- Sat Oct 05, 2019 3:52 am
- Forum: General Discussion
- Topic: Bloodcult: The Dark Halls
- Replies: 12
- Views: 21329
Re: Bloodcult: The Dark Halls
Umgah Mages: Ignore or run away. That's the best advice.
There are some high AB builds that can actually damage them, but in general, run away or run around.
There are some high AB builds that can actually damage them, but in general, run away or run around.
- Fri Oct 04, 2019 10:45 am
- Forum: General Discussion
- Topic: Bloodcult: The Dark Halls
- Replies: 12
- Views: 21329
Re: Bloodcult: The Dark Halls
I’d like an area, slightly harder than Umgah city, but still solo-able with a non-minmaxed build, but still a chance, even if small, for high-grade loot. One can wish...
It’s hard to raid when you’re 3 people on the server.
It’s hard to raid when you’re 3 people on the server.
- Fri Oct 04, 2019 10:10 am
- Forum: Bug Report
- Topic: First Shrine resets on re-creation
- Replies: 2
- Views: 3442
First Shrine resets on re-creation
When you delete a character with the option to keep quests, XP and stuff, the quest First Shrine appears in your journal as unfinished. This is just a guess, but I think the script that gives you DMFI bag and stuff upon creation, doesn't check if you already have finished the First Shrine. I'm not ...
- Thu Oct 03, 2019 7:29 am
- Forum: Bug Report
- Topic: Kazra dragon and loot
- Replies: 5
- Views: 5132
Re: Kazra dragon and loot
It is actually a quest flag and a local int. It is because the first time is meant to be a quest reward, you can still farm the Dragon, it just that you best chance to get the most forge stones is the first time he is killed. It is not that you won't get the with subsequent kills, it is that the ...
- Thu Oct 03, 2019 6:10 am
- Forum: Bug Report
- Topic: Kazra dragon and loot
- Replies: 5
- Views: 5132
- Thu Oct 03, 2019 5:31 am
- Forum: Bug Report
- Topic: Kazra dragon and loot
- Replies: 5
- Views: 5132
Kazra dragon and loot
So, the last few days I've been part of killing the Kazra dragon. It's all fun and all good, but a question. Today, 2 times out of 4 he has dropped no loot, only the flower thingy. I must admit to feeling a bit disappointed, but maybe my expectations are wrong? Is there a limit somewhere on how much ...
- Wed Oct 02, 2019 11:25 am
- Forum: General Discussion
- Topic: Assassin Changes
- Replies: 25
- Views: 38283
Re: Assassin Changes
I’m guessing this is with Kama for all monk-builds, but what weapon are you calculating for the others?
Also:impressive!
Seems like d4 is a good compromise, not nerfed, but adjusted.
Also:impressive!
Seems like d4 is a good compromise, not nerfed, but adjusted.
- Wed Oct 02, 2019 5:36 am
- Forum: General Discussion
- Topic: Divine stacking?
- Replies: 3
- Views: 4210
Re: Divine stacking?
So, basically, it's better to use a weapon with magic damage than divine damage for your HA if you're a paladin. It feels a bit counterintuitive, but ok.
So, for your paladin build: weapon with magic damage. For your fighter build: weapon with divine damage.
Did I get that right?
So, for your paladin build: weapon with magic damage. For your fighter build: weapon with divine damage.
Did I get that right?
- Wed Oct 02, 2019 2:41 am
- Forum: Suggestions
- Topic: Next class to boost: Paladin?
- Replies: 7
- Views: 7692
Re: Next class to boost: Paladin?
Thank you, that's good advice!
- Wed Oct 02, 2019 2:37 am
- Forum: General Discussion
- Topic: Assassin Changes
- Replies: 25
- Views: 38283
Re: Assassin Changes
*sadness* but I like Sin😟 But it's probably the right thing to do. Considering most of these builds will be built to maxout APR the current 1d6/3lvl amounts to an averag 35pts per hit... On a 10apr toon that's a lot of damage bypassing defenses. Maybe make it 1d4/5lvls for a Max of 6d4...which wo ...
- Tue Oct 01, 2019 12:21 pm
- Forum: General Discussion
- Topic: Divine stacking?
- Replies: 3
- Views: 4210
Divine stacking?
OK, so here's my question:
If I have a sword that does bonus divine damage d10 and it's also a Holy Avenger and my toon activates Divine Might, which of these three divine damages stack?
a) Against evil
b) against non-evil
If I have a sword that does bonus divine damage d10 and it's also a Holy Avenger and my toon activates Divine Might, which of these three divine damages stack?
a) Against evil
b) against non-evil
- Tue Oct 01, 2019 12:20 pm
- Forum: General Discussion
- Topic: Assassin Changes
- Replies: 25
- Views: 38283
Re: Assassin Changes
Please come to a consensus(you know, a solution that no one is happy about). Love that! Brilliant! Just to throw in my 2 cents: Since I'm not a powerbuilder (not more than I have to be to be able to level up to 40 and not be completely useless in a party), I don't really care about which build is ...