Killing Dawn - PermaDeath Journal II
Posted: Mon Jul 19, 2021 9:02 pm
Welcome to my Story of "Killing Dawn"
I did a previous play through with "Summer", my 1st attempt to play a character pretending she had only one life, no respawns, no 'rezzing'.
My thoughts were, "lets see if we can get her to level 20. If I can do that, even if I die, I'll consider it a win".
It was not to be, she died at level 13 (ok technically 14, but she didn't get a chance to take the level).
I set some ground rules then, which we will abide by here:
No multi-classing, no build guides, no twinking (from my other characters).
The Beginning of Dawn's Demise:
"Alea iacta est!"
Julius Caesar
Dawn will be the bringer of Light to all Dark places. What Class fits that role better than a Pure Cleric? (One could argue for a Paladin)
If a Cleric, then taking the Domain of "Sun" is a given.
A Bringer of Light should focus on Evocation, which compliments that role very nicely.
It looks like this will not be much of a melee character, more of a caster - High Wisdom for the DC checks is a must.
Race? Celestial of course!
Day 1 (Warning: All Content Contains Spoilers)
The Kobolds saw the error of their ways - Task Complete Dear Warden
The Farmer's Undead Female worries are a thing of the past
Gleanna of the Blackstone Keep Temple has an interesting entourage today!
Gleanna's undead problems are eradicated! Nice quests for a Cleric of Light
I brought a message of Truth to the 1st Shrine - Touching the Shrine Runestone revealed deeper truths yet
The Warden's fixation upon the Yuan-ti priestess was alleviated somewhat; He still wanted a 'trophy'. Yea.. a sick sort, but who am I to judge?
Dawn survived her first Day, reaching Level 7
Dawn will rise again tomorrow.
Unfortunately, there were no duo's or groups to be had, other than to guide a lost adventurer and to help another solve a riddle.
“Every day has been so short, every hour so fleeting, every minute so filled with the life I love that time for me has fled on too swift a wing.”
Aga Khan III
I did a previous play through with "Summer", my 1st attempt to play a character pretending she had only one life, no respawns, no 'rezzing'.
My thoughts were, "lets see if we can get her to level 20. If I can do that, even if I die, I'll consider it a win".
It was not to be, she died at level 13 (ok technically 14, but she didn't get a chance to take the level).
I set some ground rules then, which we will abide by here:
No multi-classing, no build guides, no twinking (from my other characters).
The Beginning of Dawn's Demise:
"Alea iacta est!"
Julius Caesar
Dawn will be the bringer of Light to all Dark places. What Class fits that role better than a Pure Cleric? (One could argue for a Paladin)
If a Cleric, then taking the Domain of "Sun" is a given.
A Bringer of Light should focus on Evocation, which compliments that role very nicely.
It looks like this will not be much of a melee character, more of a caster - High Wisdom for the DC checks is a must.
Race? Celestial of course!
Day 1 (Warning: All Content Contains Spoilers)
The Kobolds saw the error of their ways - Task Complete Dear Warden
The Farmer's Undead Female worries are a thing of the past
Gleanna of the Blackstone Keep Temple has an interesting entourage today!
Gleanna's undead problems are eradicated! Nice quests for a Cleric of Light
I brought a message of Truth to the 1st Shrine - Touching the Shrine Runestone revealed deeper truths yet
The Warden's fixation upon the Yuan-ti priestess was alleviated somewhat; He still wanted a 'trophy'. Yea.. a sick sort, but who am I to judge?
Dawn survived her first Day, reaching Level 7
Dawn will rise again tomorrow.
Unfortunately, there were no duo's or groups to be had, other than to guide a lost adventurer and to help another solve a riddle.
“Every day has been so short, every hour so fleeting, every minute so filled with the life I love that time for me has fled on too swift a wing.”
Aga Khan III