Elf Blade for Bladeweaver
Posted: Thu Feb 14, 2019 8:33 am
I just got my Elf Blade on my new Bladeweaver toon. Nice!
Here's a comparison between the Elf Blade and what you can get from loot at one of the quests and socket gems. Since standard damage is the same, I only calculate the "extra damage". I also ignore enhancements excepting sockets.
Lvl 8, average damage per hit
Elf Blade: 1/6 * (8+5) = 2.1
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) = 0.9
Lvl 12:
Elf Blade: 1/6 * (12+5) = 2.8
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + d6 (socket) = 4.4
Lvl 16:
Elf Blade: 1/6 * (16+5) = 3.5
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + 2d6 (socket) = 7.9
Lvl 18:
Elf Blade: 1/6 * (18+5) = 3.8
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + 3d6 (socket) = 11.4
Now, this is not entirely fair comparison, since the Loot blade will stay at 11.4 without Forging, while the Elf blade will peak at 7.5 at level 40, so the Elf Blade will catch up somewhat. Also, the Elf Blade has a chance of healing and a chance of stunning the enemy. Also, the Elf Blade will cut through most DR which is kinda neat.
I guess we all have different reasons of picking the class, but if you think that your new cool Elf Blade will be better than the one you pick up off the ground during one of the main quest chains, you're mistaken. I'm not sure if this is intentional or not, but I must confess to being just a tad disappointed. Now, I might have missed something really important, in which case I humbly will withdraw my suggestion and remind myself to sleep a full night before calculating anything. Anyway, here's my suggestion: Beef up the Elf Blade somewhat, please. Perhaps just add sockets to it?
Here's a comparison between the Elf Blade and what you can get from loot at one of the quests and socket gems. Since standard damage is the same, I only calculate the "extra damage". I also ignore enhancements excepting sockets.
Lvl 8, average damage per hit
Elf Blade: 1/6 * (8+5) = 2.1
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) = 0.9
Lvl 12:
Elf Blade: 1/6 * (12+5) = 2.8
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + d6 (socket) = 4.4
Lvl 16:
Elf Blade: 1/6 * (16+5) = 3.5
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + 2d6 (socket) = 7.9
Lvl 18:
Elf Blade: 1/6 * (18+5) = 3.8
Loot blade: 2/20 * d10 (keen) + 2/20*d6 (mass crit) + 3d6 (socket) = 11.4
Now, this is not entirely fair comparison, since the Loot blade will stay at 11.4 without Forging, while the Elf blade will peak at 7.5 at level 40, so the Elf Blade will catch up somewhat. Also, the Elf Blade has a chance of healing and a chance of stunning the enemy. Also, the Elf Blade will cut through most DR which is kinda neat.
I guess we all have different reasons of picking the class, but if you think that your new cool Elf Blade will be better than the one you pick up off the ground during one of the main quest chains, you're mistaken. I'm not sure if this is intentional or not, but I must confess to being just a tad disappointed. Now, I might have missed something really important, in which case I humbly will withdraw my suggestion and remind myself to sleep a full night before calculating anything. Anyway, here's my suggestion: Beef up the Elf Blade somewhat, please. Perhaps just add sockets to it?