Search found 81 matches

by Mer`Zikain
Wed Jul 14, 2010 9:14 pm
Forum: General Discussion
Topic: Scripting Question
Replies: 13
Views: 16927

Re: Scripting Question

I used that a few years ago but if I recall I just ended up with a bunch of charactername[#].bic files. Not sure how I'd delete the current one before exporting a new one.
by Mer`Zikain
Wed Jul 14, 2010 7:03 pm
Forum: General Discussion
Topic: Scripting Question
Replies: 13
Views: 16927

Re: Scripting Question

Yeah it uses a placeable to store the info and it's already in its own area that is imported when you import the NBDE erf file. My problem with the location saver was just stupidity, I was storing the player location when they enter a new area first off. I just forgot that when they enter the starti...
by Mer`Zikain
Mon Jul 12, 2010 8:40 pm
Forum: General Discussion
Topic: Scripting Question
Replies: 13
Views: 16927

Scripting Question

Heya, been a while. Still working on module(s). One of these days I'll finish one... Aaaanyway, at one time I had a module setup where it would store my character state (level, equipment, etc...) and location. I may have used something like NWNX2 and just forgot that was what did it or maybe I used ...
by Mer`Zikain
Sun Jun 21, 2009 2:34 pm
Forum: Suggestions
Topic: XP for Drow and other -1, -2, and -3 races
Replies: 14
Views: 28516

Re: XP for Drow and other -1, -2, and -3 races

Ok you obviously misunderstood what I was saying. I wasn't asking for ECL to be removed, just the double whammy it gives because of adjusted xp based on ECL. I don't care that the character has to have 6000xp to get to level 2, only that it gets xp from low level creatures as though it were already ...
by Mer`Zikain
Sun Jun 21, 2009 2:14 pm
Forum: Suggestions
Topic: Rogues, Rewards, and other stuff
Replies: 3
Views: 5696

Re: Rogues, Rewards, and other stuff

Well I started a Warlock and reached level 6 pretty easily. Still not satisfied with loot drops but I did get more than I had with the other characters I used. Most likely due to being able to attack zombies and wittle them down from afar. :D Now I'm at the point where I have to take on Orcs to get ...
by Mer`Zikain
Sat Jun 20, 2009 11:48 am
Forum: Suggestions
Topic: Rogues, Rewards, and other stuff
Replies: 3
Views: 5696

Rogues, Rewards, and other stuff

Okay, so I started playing and my first character choice was a drow rogue I was looking forward to trying out online. I'm not sure if there have been other people comment on this or not but rogues seem completely worthless right now. Sure I can break into people's houses but what's the point? The me...
by Mer`Zikain
Sat Jun 20, 2009 11:19 am
Forum: Suggestions
Topic: XP for Drow and other -1, -2, and -3 races
Replies: 14
Views: 28516

Re: XP for Drow and other -1, -2, and -3 races

If you wish to play a drow without the xp gank then why not make a half elf and colour the skin black? Or use the half elf drow race. You got options. The reason for that should be fairly obvious; those "options" defeat the purpose since you don't get any of the benefits for being that ra...
by Mer`Zikain
Fri Oct 17, 2008 8:06 pm
Forum: General Discussion
Topic: Need some characters removed
Replies: 3
Views: 9713

Need some characters removed

I have a bunch of characters that I don't use anymore. Akujin Kurotamashi Grahf Gregor Darkhammer Hector Kellim Vorstock Lady Phaedrin Silvervale Renneth Silvervale Silegrii Deth'Noc'Tur Synthilian Synthilian Deth'Noc'Tur Thanos Thanos Son of Levistus I may remake one or two of 'em later but right n...
by Mer`Zikain
Sun Feb 24, 2008 10:48 am
Forum: Blackstone Scripting Forum
Topic: Making cut scenes in a PW
Replies: 1
Views: 6522

Making cut scenes in a PW

I'm making specific areas for the cut scenes to occur in, but since they're just areas anyone can enter them at any time which means they could enter the scene while someone else is in the middle of it and not get the whole story. One thing I'm definitely doing is making a variable to check if they'...
by Mer`Zikain
Sat Feb 16, 2008 10:30 am
Forum: Blackstone Scripting Forum
Topic: Aaaargh!!! >_<
Replies: 4
Views: 9989

Re: Aaaargh!!! >_<

I already tried removing areas I created after the last time I tested and that didn't help. So I then went through and removed all of the placables I added and again nothing changed. I've even gone so far as to delete every area except for the three necessary ones and STILL nothing worked. I have no...
by Mer`Zikain
Wed Feb 13, 2008 9:43 am
Forum: Blackstone Scripting Forum
Topic: Aaaargh!!! >_<
Replies: 4
Views: 9989

Aaaargh!!! >_<

NWN keeps telling me my mod is "possibly corrupt" >_< It opens fine in the toolset but I can't test it. Any ideas what could be wrong? Before it started doing that I copied some objects from one location and put them in multiple locations (for a rune gate system) and then created a bunch o...
by Mer`Zikain
Tue Feb 05, 2008 12:47 pm
Forum: Blackstone Scripting Forum
Topic: Just wondering...
Replies: 46
Views: 65002

Re: Just wondering...

Actually, nevermind.

I turned the module xp slider down to 0 and am using the xptable.2da to grab the xp value for the character that killed the creature. I can also do ECL that way now too. ^^;
by Mer`Zikain
Sun Feb 03, 2008 12:24 pm
Forum: Blackstone Scripting Forum
Topic: Just wondering...
Replies: 46
Views: 65002

Re: Just wondering...

Is there a switch or something that keeps players from gaining experience once they have enough to level up?
by Mer`Zikain
Sun Jan 27, 2008 9:51 am
Forum: Blackstone Scripting Forum
Topic: Just wondering...
Replies: 46
Views: 65002

Re: Just wondering...

Awesome, that's a great idea. I'll give it a try. Thanks :D
by Mer`Zikain
Sun Jan 20, 2008 11:21 am
Forum: Blackstone Scripting Forum
Topic: Just wondering...
Replies: 46
Views: 65002

I have no idea why, but now it's working right. The strange thing is that it was giving me that too many commands error before, but only when i wanted to put single enemy spawns. The NPC spawners didn't have any problems before and still don't and they were generating only one creature at a time. I ...