Search found 86 matches
- Sun Jun 02, 2019 9:01 pm
- Forum: General Discussion
- Topic: Arcane spellcasters
- Replies: 31
- Views: 103296
Re: Arcane spellcasters
As a lover of Sorcerers, I can see how the end bosses could be a pain, but for the record, parties are the way to go for the end bosses anyway. Also, someone once asked me what the most powerful spell I was able to cast. I responded: Flame weapon. You put that bad boy on your best fighter and he sma...
- Sun Jun 02, 2019 8:55 pm
- Forum: General Discussion
- Topic: New DM - Xen
- Replies: 10
- Views: 13660
Re: New DM - Xen
Sweet. Nice to have more troublemakers on the staff for us players!
- Wed Dec 12, 2018 11:32 pm
- Forum: General Discussion
- Topic: Help
- Replies: 15
- Views: 11939
Re: Help
In the Dictionary under "The Man", it says to see Driller.
- Sun Dec 09, 2018 4:36 pm
- Forum: Character Builds
- Topic: Powerbuilders unite II: Spellcaster?
- Replies: 26
- Views: 31326
Re: Powerbuilders unite II: Spellcaster?
Bigby's forceful hand is nice. It works where the grasping hand doesn't. If you can grasp, grasp. The interposing hand is just a -10 TH on a target but with high level enemies -10 is better than nothing. I've been thinking of making another sorcerer build around the Bigby's spells. For everything el...
- Fri Dec 07, 2018 12:45 am
- Forum: General Discussion
- Topic: "Summon buffed"
- Replies: 40
- Views: 47768
Re: "Summon buffed"
List the ones you are talking about. Hey how about letting the familiars/ranger & druid pets get a little stat love? Their HP go up but their usefulness ends around level 4 summons time. Basically any familiar or pet gains levels along with your character, but they don't gain stat points. I'm g...
- Wed Dec 05, 2018 10:19 pm
- Forum: General Discussion
- Topic: "Summon buffed"
- Replies: 40
- Views: 47768
Re: "Summon buffed"
Hey how about letting the familiars/ranger & druid pets get a little stat love? Their HP go up but their usefulness ends around level 4 summons time.
- Mon Dec 03, 2018 11:21 am
- Forum: Bug Report
- Topic: Robe Of Eyes
- Replies: 4
- Views: 3380
Re: Robe Of Eyes
So maybe Driller should change the spot and search bonuses to reflect the "lesser", normal, and "greater" designations? That would be pretty awesome.
- Sun Dec 02, 2018 9:32 pm
- Forum: Bug Report
- Topic: Robe Of Eyes
- Replies: 4
- Views: 3380
Re: Robe Of Eyes
Well now I'm even more confused...I also have in my inventory a Robe of Eyes with a description of it having been Halaster Blackcloak's. It's got the same abilities as the Lesser Robe. Side note...is Halaster running around nekkid somewhere? I mean, really, none of us would put it past him! :shock: ...
- Sun Dec 02, 2018 9:28 pm
- Forum: Bug Report
- Topic: Robe Of Eyes
- Replies: 4
- Views: 3380
Robe Of Eyes
So I was noticing today that the Lesser Robe of Eyes has Darkvision as well as everything the Greater Robe of Eyes has. It wasn't crafted either because it was from a drop. Is the Greater robe supposed to have something else?
- Sat Dec 01, 2018 6:47 pm
- Forum: Suggestions
- Topic: The Mummy Dust Mummy
- Replies: 39
- Views: 27374
Re: The Mummy Dust Mummy
[/quote]
Ironically, the best cure I’ve found for the mummy’s Brain Farts ... is to party up with someone else who has a Mummy. The summon seems to behave a lot better with friends, for some reason.
[/quote]
I JUST noticed that part. When in party with another mummy wielder they work better.
Ironically, the best cure I’ve found for the mummy’s Brain Farts ... is to party up with someone else who has a Mummy. The summon seems to behave a lot better with friends, for some reason.
[/quote]
I JUST noticed that part. When in party with another mummy wielder they work better.
- Sat Dec 01, 2018 6:08 pm
- Forum: Suggestions
- Topic: The Mummy Dust Mummy
- Replies: 39
- Views: 27374
Re: The Mummy Dust Mummy
So I've been doing some testing with the brain dead mummy. When he goes all comatose and decides not to attack anything, I go through a transition and then back to the area and he's okay for about 5 minutes. Case in point. The Arid Wastes and the Brigands. When he goes numb, I hit the leader tent (K...
- Sat Dec 01, 2018 6:02 pm
- Forum: Suggestions
- Topic: enable Sticky Combat Modes
- Replies: 8
- Views: 6543
Re: enable Sticky Combat Modes
You know what I mean!!!
- Sat Dec 01, 2018 6:02 pm
- Forum: Suggestions
- Topic: enable Sticky Combat Modes
- Replies: 8
- Views: 6543
Re: enable Sticky Combat Modes
Furry of blows is awesome as a sticky!!!
- Sun Nov 25, 2018 6:03 pm
- Forum: Suggestions
- Topic: Temple Furniture Additions
- Replies: 1
- Views: 2465
Re: Temple Furniture Additions
I know this is a VERY old post but I kinda like it. Is it too much lag if there are sittable benches or chairs in a high traffic area?Capt Cliff wrote: ↑Wed Nov 14, 2018 12:44 pm I'd like to suggest adding benches in Gleanna's Temple along the north, south and west walls, by the two areas in the temple.
- Sun Nov 25, 2018 6:01 pm
- Forum: Suggestions
- Topic: The Mummy Dust Mummy
- Replies: 39
- Views: 27374