Search found 81 matches
- Fri Dec 14, 2007 8:48 pm
- Forum: Blackstone Scripting Forum
- Topic: Working with (or against...) Vista
- Replies: 3
- Views: 11203
Yeah, Vista gives me cause to delete it daily. Now I have a problem with one area in my mod causing it to crash consistently but only if I test the module through the nwserver >_< Makes it nearly impossible for me to test things against ILR while working on this subrace script. I'm getting so frustr...
- Fri Dec 14, 2007 8:45 pm
- Forum: Blackstone Scripting Forum
- Topic: Random Frustrations >_<
- Replies: 11
- Views: 17361
- Fri Dec 14, 2007 8:15 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65177
- Fri Dec 14, 2007 7:52 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65177
Been busy for a while and unable to work on my mod. And go figure that as soon as I start working on it again I end up with a ridiculous problem. The spawner is acting stupid (yet again). I know that when I add a new creature type to the spawnlist script I'm supposed to recompile all three script fi...
- Sat Oct 20, 2007 6:47 pm
- Forum: Blackstone Scripting Forum
- Topic: Random Frustrations >_<
- Replies: 11
- Views: 17361
- Mon Oct 08, 2007 6:19 pm
- Forum: Blackstone Scripting Forum
- Topic: Random Frustrations >_<
- Replies: 11
- Views: 17361
Random Frustrations >_<
Have you ever had a large conversation file with conditional responses for both player and npc and have it lose player responses when testing it? The responses are IN the conversation file and the requirements to see them are there (usually they're responses that dont' even require anything to displ...
- Sun Oct 07, 2007 7:52 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65177
- Sun Oct 07, 2007 1:22 pm
- Forum: General Discussion
- Topic: The Fate of Blackstone
- Replies: 91
- Views: 312288
Re: The Fate of Blackstone
LOL, That's right, Weygram owes Andrun some crafting for helpin him level ^^;Andrun wrote: I need to have BSK remain open so this guy here, Mer`Zikain, can give me a ton of free-crafting.
- Andrun Hammertower
Finally got to level 40 too T_T
- Sun Oct 07, 2007 10:36 am
- Forum: General Discussion
- Topic: The Fate of Blackstone
- Replies: 91
- Views: 312288
Re: The Fate of Blackstone
To whom it may concern. There is no reason to keep BSK1 running since most of the players have left for http://trialsofnewcastle.com A server made by ex players that which is uncannily similar to BSK1 from what I hear. If you want to play NWN1 in a BSK-like world, then that is your best option. -dr...
- Sat Oct 06, 2007 1:40 pm
- Forum: General Discussion
- Topic: The Fate of Blackstone
- Replies: 91
- Views: 312288
Man, this really sucks. T_T I finally got a master crafter and another 40th level character and figured some stuff out and now it's gonna go bye bye T_T But I understand where you're coming from. I wondered why there weren't many people on this week. Thanks for providing a REALLY fun and interesting...
- Wed Oct 03, 2007 5:44 pm
- Forum: Blackstone Scripting Forum
- Topic: Working with (or against...) Vista
- Replies: 3
- Views: 11203
Working with (or against...) Vista
I was wondering if any of you have tried making a module with NWN1 on windows vista. I've been working on mine for a while and I find that every now and then the whole thing crashes when I test a module. Not that I have put something in my mod that caused the game to crash, because I can start it ri...
- Mon Oct 01, 2007 3:39 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65177
- Mon Oct 01, 2007 3:37 pm
- Forum: General Discussion
- Topic: Items
- Replies: 13
- Views: 24774
- Sun Sep 30, 2007 11:59 am
- Forum: General Discussion
- Topic: Items
- Replies: 13
- Views: 24774
- Sat Sep 29, 2007 1:22 pm
- Forum: General Discussion
- Topic: Items
- Replies: 13
- Views: 24774