Search found 81 matches
- Wed Jul 14, 2010 9:14 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 16934
Re: Scripting Question
I used that a few years ago but if I recall I just ended up with a bunch of charactername[#].bic files. Not sure how I'd delete the current one before exporting a new one.
- Wed Jul 14, 2010 7:03 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 16934
Re: Scripting Question
Yeah it uses a placeable to store the info and it's already in its own area that is imported when you import the NBDE erf file. My problem with the location saver was just stupidity, I was storing the player location when they enter a new area first off. I just forgot that when they enter the starti...
- Mon Jul 12, 2010 8:40 pm
- Forum: General Discussion
- Topic: Scripting Question
- Replies: 13
- Views: 16934
Scripting Question
Heya, been a while. Still working on module(s). One of these days I'll finish one... Aaaanyway, at one time I had a module setup where it would store my character state (level, equipment, etc...) and location. I may have used something like NWNX2 and just forgot that was what did it or maybe I used ...
- Sun Jun 21, 2009 2:34 pm
- Forum: Suggestions
- Topic: XP for Drow and other -1, -2, and -3 races
- Replies: 14
- Views: 28521
Re: XP for Drow and other -1, -2, and -3 races
Ok you obviously misunderstood what I was saying. I wasn't asking for ECL to be removed, just the double whammy it gives because of adjusted xp based on ECL. I don't care that the character has to have 6000xp to get to level 2, only that it gets xp from low level creatures as though it were already ...
- Sun Jun 21, 2009 2:14 pm
- Forum: Suggestions
- Topic: Rogues, Rewards, and other stuff
- Replies: 3
- Views: 5696
Re: Rogues, Rewards, and other stuff
Well I started a Warlock and reached level 6 pretty easily. Still not satisfied with loot drops but I did get more than I had with the other characters I used. Most likely due to being able to attack zombies and wittle them down from afar. :D Now I'm at the point where I have to take on Orcs to get ...
- Sat Jun 20, 2009 11:48 am
- Forum: Suggestions
- Topic: Rogues, Rewards, and other stuff
- Replies: 3
- Views: 5696
Rogues, Rewards, and other stuff
Okay, so I started playing and my first character choice was a drow rogue I was looking forward to trying out online. I'm not sure if there have been other people comment on this or not but rogues seem completely worthless right now. Sure I can break into people's houses but what's the point? The me...
- Sat Jun 20, 2009 11:19 am
- Forum: Suggestions
- Topic: XP for Drow and other -1, -2, and -3 races
- Replies: 14
- Views: 28521
Re: XP for Drow and other -1, -2, and -3 races
If you wish to play a drow without the xp gank then why not make a half elf and colour the skin black? Or use the half elf drow race. You got options. The reason for that should be fairly obvious; those "options" defeat the purpose since you don't get any of the benefits for being that ra...
- Fri Oct 17, 2008 8:06 pm
- Forum: General Discussion
- Topic: Need some characters removed
- Replies: 3
- Views: 9805
Need some characters removed
I have a bunch of characters that I don't use anymore. Akujin Kurotamashi Grahf Gregor Darkhammer Hector Kellim Vorstock Lady Phaedrin Silvervale Renneth Silvervale Silegrii Deth'Noc'Tur Synthilian Synthilian Deth'Noc'Tur Thanos Thanos Son of Levistus I may remake one or two of 'em later but right n...
- Sun Feb 24, 2008 10:48 am
- Forum: Blackstone Scripting Forum
- Topic: Making cut scenes in a PW
- Replies: 1
- Views: 6610
Making cut scenes in a PW
I'm making specific areas for the cut scenes to occur in, but since they're just areas anyone can enter them at any time which means they could enter the scene while someone else is in the middle of it and not get the whole story. One thing I'm definitely doing is making a variable to check if they'...
- Sat Feb 16, 2008 10:30 am
- Forum: Blackstone Scripting Forum
- Topic: Aaaargh!!! >_<
- Replies: 4
- Views: 10071
Re: Aaaargh!!! >_<
I already tried removing areas I created after the last time I tested and that didn't help. So I then went through and removed all of the placables I added and again nothing changed. I've even gone so far as to delete every area except for the three necessary ones and STILL nothing worked. I have no...
- Wed Feb 13, 2008 9:43 am
- Forum: Blackstone Scripting Forum
- Topic: Aaaargh!!! >_<
- Replies: 4
- Views: 10071
Aaaargh!!! >_<
NWN keeps telling me my mod is "possibly corrupt" >_< It opens fine in the toolset but I can't test it. Any ideas what could be wrong? Before it started doing that I copied some objects from one location and put them in multiple locations (for a rune gate system) and then created a bunch o...
- Tue Feb 05, 2008 12:47 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65279
Re: Just wondering...
Actually, nevermind.
I turned the module xp slider down to 0 and am using the xptable.2da to grab the xp value for the character that killed the creature. I can also do ECL that way now too. ^^;
I turned the module xp slider down to 0 and am using the xptable.2da to grab the xp value for the character that killed the creature. I can also do ECL that way now too. ^^;
- Sun Feb 03, 2008 12:24 pm
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65279
Re: Just wondering...
Is there a switch or something that keeps players from gaining experience once they have enough to level up?
- Sun Jan 27, 2008 9:51 am
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65279
Re: Just wondering...
Awesome, that's a great idea. I'll give it a try. Thanks
- Sun Jan 20, 2008 11:21 am
- Forum: Blackstone Scripting Forum
- Topic: Just wondering...
- Replies: 46
- Views: 65279
I have no idea why, but now it's working right. The strange thing is that it was giving me that too many commands error before, but only when i wanted to put single enemy spawns. The NPC spawners didn't have any problems before and still don't and they were generating only one creature at a time. I ...